Adding Security

Here we are again ready for another installment. This time around I’m going to be looking at the security of the application. What do I mean by that? Really I mean authentication and authorization. This is another one of those things that is far easier to add at the beginning (like the resources from last [...]

Extending Issues

In this installment I’ll be extending our rather basic Issue domain class to include some extra properties. These properties won’t be the complete set I have in mind, but in the interest of incremental changes (and an amount to work to I can write about in one post), I’ll limit it. We’ll be adding three [...]

Listing issues

Here we are again. We left the last installment with 3 passing tests which is a good start. In this installment we’ll create an acceptance test for creating a new issue and start the work of displaying a list of created issues.
But first things first, I think I need to expand on one subject from [...]

Creating a new issue

We left the last installment with a basic structure for our application, ready for development. I guess this is a good time to state our goals for this project and how we will develop moving forward. The approach we will be taking is test driven development. That means writing tests first that fail, and then [...]

Getting Started

OK, so the first thing to do is to setup the Visual Studio 2008 solution and some base projects. Here I have created three projects:
PixelDragons.PixelBugs.Core – This project will contain our domain objects, services and other business logic for the application. There’s nothing to add here yet so it’s just an empty project.
PixelDragons.PixelBugs.Tests – This [...]

What is this all about?

Well, I’ve been using Castle MonoRail, ActiveRecord and Windsor for a while now and was looking for a way to give something back to the community. I am also interested in improving my test driven development skills. Then after reading Ben Lovell’s excellent blog where he creates a blog engine in a TDD way using the [...]